Bioware update...
...no, apparently. They said I was shit and to stop bugging them.
Actually, (actually it's still no but..), the test was reeeaaalllyyy hard.
Eight questions all provided in a simple text file. You have three hours to complete it and email back the text file. Use whatever resources you can find. So about 25 minutes per question.
1. Database questions. SQL, Entity diagrams, blah blah. No probs at all.
2. Linked Lists and strings in C++. No probs
3. Spot the bugs in Pointers-with-C++ program. Fine (if you know c++, lucky I read that book)
4. Improve a Prime Number program. Mmm, sure Maksym would have laughed but it was 4x as quick as original (they asked for 10x quicker).
5. Discuss B-trees. Lots of flam but I think it read well. Lots of flam.
6. Provided with a Matrix containing graphic. Write prog to rotate it in C++ (lossless).
7. Finish provided assembler program. No description of what it's supposed to do.
8. Some other bollocks I didn't even understand the question. But here is a SMALL snippet:
You know that your hardware takes advantage of depth buffer information, andis able to occlusion-cull geometry that fails the z-test. Write code to order the objects so that when they are rendered in that order:
1. Transparent objects do not occlude other objects and cause those objects to fail the z-test
2. The hardware can take as much advantage of occlusion culling as possible.
Which seems somewhat challenging, but they do provide a hint which clears everything up:
You can assume that a significant number of these objects are opaque. Cheers mate, that really helps!
I understand the question (only just) but seriously, who even knows where to begin.
Look, if you want me to hash something just say so. Or convert everything in a string to uppercase. Or say "hello world" 1000 times. I'm your man.
I don't think my answers to the last three questions can have helped my application
6. What?
7. Uh?
8. Sausage?
However, much like Paul (pablosbarlow.blogspot.com) I have decided (maybe) to pick a book or two on the art of games programming. This is for fun only and to prove a point. I'll let you know.
Maybe I'm too old.
4 Comments:
Don't Judge those that Try and Fail, judge only those that fail to try.
Well done mate for getting as far as you did.
You'll just have to rely on Shirl's Hardware selling skills, DOH!
Nice try matey!
I would have answered, c,a,a,c,c,b,a,c,b,a
I'm now well up on my z ordering and could probably handle the rotation, a little bit of sin is all you need! Thought the job was for a database person though? False advertising, have em.
I bought "windows games programming for dummies", all C++ all f'in interfaces. We could form a multi-national though?
Buggers.
Have just bought Knights of the Old Whassist and could have done with me in the next version (immortality in a computer game). Perhaps they wanted all the answers in binary?
And groovy news about you and Paulie B getting into game programming. You guys do all the hard work - and I could come up with the ideas. Easy money.
I'll do all the testing and take half the profits.
Damian is at a loose end. Maybe we could find some sort of cleaning position for him.
Oh! My Dad saw Brummie down south of the Island on Monday. Has anyone heard from him?
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